Greetings! Hope everyone is doing well.
I have taken a harsh decision regarding the CSPromod servers we are hosting for quite a long time already. Despite the fact our community love Counter-Strike regardless of the version, it has been noticed that CSPromod itself wasn’t really appreciated nor played for 2 continuous years. Yes, for that long. And far away is the hype of CS:Legacy (from the initial creators of CS:Promod) due to difficult decisions regarding VALVe’s IP.
We could talk about all the issues the mod has, but let’s face it : CSPromod is hard to install and to play on many systems, despite the fact we have an installation guide on our WiQi allowing everyone to play it whether they own CS:Source or not.
As a result, I will stop the CS:Promod servers the 23rd of March, 2026, allowing players to still enjoy some time playing this before shutting them down. Please see that screenshot taken a few minutes before pushing this post.
Anyway, we have done some modifications on our servers! Here is the changelog :
Changelog
CS:Promod
- Planified a shutdown of both servers the 23rd of March, 2026.
CS:Source (v34)
- FFA Changes:
- Many tweaks have been set regarding team switch limits.
- Added the following maps to the maplist:
de_cpl_mill
- Automix Changes:
- Reworked several plugins as well as its behaviour used by the server.
- Removed ZBlock.
- Added the following maps to the maplist:
de_aztecde_prodigyde_cpl_mill
- Fixed
de_dustnot appearing on the maplist.
CS:GO (Legacy)
- Attempted some fixes on the Coop & Danger Zone servers. (event soon?
)
Half-Life: Adrenaline Gamer
- Reverted the pure system to sounds ONLY.
- Added 3 new maps at the end of the voting maplist :
- apohldm12
- binge
- vx800
Quake 3 (OSP)
- Added more CPMA maps to the maplist.
